January Pixel Art

In the effort to push myself to make more pixel art, I tried out a weekly pixel art challenge to motivate myself with a deadline.

jPBravart 1-bit Pixel Art

The first one I finished was a quick Draw This in Your Own Style Challenge for Jpbravart on Twitter. I was keen on the design and I wanted to be more selfless with my art output. It’s a better way to draw fan art without dealing with the disappointment by general nerd media.

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Mia the Cat Dancer Illustration

Mia Copperbelle is a singer and dancer of a traveling cat band, spreading joy all over the land through their music.

Mia and the rest her merry bards are frequently harassed by the despotic Lion Kingdom. The Lions take no pleasure in the peace and love themes of the small cat band, and disperse any of their gatherings by lethal force. Despite the present danger posed by her father, Mia presses forward on her passion to be the greatest dancer of them all!

I had this Cat Dancer piece on the back burner for three years. Drawn traditionally in Brush, Ink and Paper and Later Digitally colored in Procreate and Clip Studio Paint. You can get a 9×12 Print for sale on my Etsy Store!

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Sir Keely the Bird Knight Illustration

Sir Peer Keely is a royal knight of the Kingdom of Seraplume. Together with the mighty Blade Wing Knights, the plucky bungling budgie hero dedicates his life to protecting the Kingdoms of Sopranado from the rising menace of Sky Piracy!

This is a blog post about my process of drawing my bird knight illustration. It was a struggle, but I pushed myself to complete my art piece. After several months of self-doubt, I finished this Bird Knight Illustration. I juggled this drawing between the Procreate App and Clip Studio Paint to complete this artwork.

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Nephilim Project Sketches

Back in 2013. I took a Freelance Project for Dan Verssen Games that I only know as “Nephilim.” These are some sketches I did for that game.

I had some basic write-ups about the world, and I wanted to do a good job and have lots of detail in the character designs because that was the typical thing in tabletop game art.

That tabletop art informed my choice to put my characters more realistic compared to my general cartoon style.

This is the cleanest my pencil art has ever been, as I draw them on 8×11 printer paper. Looking back to this art compared to my current art, I feel like my pencil sketches have gotten looser because I ink my own artwork these days and I leave the cleanup for that instead.

My earliest art for when I realized that I needed to study animal anatomy more. The bear doesn’t look offensive, but it does look stiff and lifeless to me. I also never paid much attention to fur rendering. My fur rendering is still spotty, but not as spotty as back as.


It’s been several years, and I’ve never gotten word on if the game released or not. My client seemed to have liked the art enough, but I’m indifferent to it these days.

Making of the Furs of Fury Illustration

I want to share my process making illustration art for the Indie Real Time Strategy game, Furs of Fury. Working on this illustration pushed my skills to it’s furthest because this game needed this treatment! I initially completed the art in December, but I finally got the time to make a process post and video of this illustration.

The programs I use to create most of my art these days is Clip Studio Paint. Most of the sketching and painting is done in it. I worked on this illustration on and off for roughly 5 months in 20202 over several sessions of Art Streams, weekdays, weeknights and weekends. With this time-lapse, I managed to edit it down to over 20 minutes.

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